- Your game trains a skill that's real outside the game.
Hearing intervals, mental arithmetic, typing, spotting a weak argument, reading a map: something a player gets better at and keeps. It doesn't have to be a school subject, and it doesn't have to be perfect. The minutes people spend in it are what Fink counts.
- Put work in: games that are obviously one prompt get taken down.
Make it with any tool you like, your own LLM included. A game that isn't very good yet stays up. A game nobody tried to make good comes down.
- No hate.
Nothing that attacks people for who they are.
- No obvious cheating.
Don't fake scores or time, and don't farm XP. Fink pays only the minutes that really passed.
That is all of it. A game opens as soon as it is made, behind a notice that nobody at Fink has checked it yet. Lain plays them: a game can be kept, marked 16+, warned, frozen (it plays and pays nothing), have its XP zeroed, or be pulled, and its maker can be banned. Anyone can report a door from its page.