Earn on Fink
Make a game.
Hang it in the city.
Get paid.
Every game you build becomes a door in the city, and every outfit you design ends up on players walking around it. When someone buys what you made, you get a royalty. No store fee and no publisher.
Games pay 70 cents of every dollar. Clothes pay 50.
GAME MAKERS KEEP
70¢
OF EVERY $1!
70¢
OF EVERY $1!
Your lead
Fink's money, for games, clothes and books…
Lead buys games, pieces and books from makers, and makers can be paid in it.
Who pays makers more?
Cents a maker keeps from each $1 a player spendsGames
Finkkept in lead
90 lead
Take your royalty as lead and you keep 90 of every 100, to spend on other makers' games, pieces and books.MOST
Finkin dollars
70¢
70¢ in dollars, or 90 lead if you keep it in Fink.
Steam
70¢
Valve keeps 30% until a game passes $10M in sales; 75¢ after $10M, 80¢ after $50M. Plus $100 to list each game.
Roblox
~24¢
About 21¢ to 27¢. Roblox takes 30% of each sale in Robux, then cashes Robux out at $0.0038 each.
0¢25¢50¢75¢$1
Clothes and avatar items
Finkkept in lead
90 lead
Take your royalty as lead and you keep 90 of every 100, to spend on other makers' games, pieces and books.MOST
Finkin dollars
50¢
50¢ in dollars, or 90 lead if you keep it in Fink.
Roblox
~10¢
About 9¢ to 11¢ at normal prices: 30% of a Marketplace sale in Robux, then the same cash-out.
Steam
Can't sell clothes
0¢25¢50¢75¢$1
Writing and books COMING
Finkwriting, in lead
95 lead
Coming: post your writing on Fink, make it paid, and keep 95 lead of every 100, paid into your balance at once.MOST
Finka book, today
70¢
A book at the Bookstore pays 70¢ in dollars, or 90 lead, today.
Substack
~87¢
Substack keeps 10% of a paid subscription, and the card fee takes about 3% more.
0¢25¢50¢75¢$1
| Fink | Steam | Roblox | |
|---|---|---|---|
| Maker's cut | 70% games, 50% clothes | 70% (75% past $10M) | 30% of the Robux on most sales, then cashed out at a discount |
| Cost to list a game | $0 | $100 per game | $0 |
| Paid out once you're owed | $20.00 | Paid monthly | 30,000 Robux (about $114) |
| Players need to | Tap a link, play in the browser | Install Steam, buy the game | Install Roblox, make an account |
| Where your game lives | A door in a shared city | One page in a huge store | One tile in a huge list |
Steam's, Roblox's and Substack's numbers are their published terms as of October 2026.
Royalties in 3 steps
The whole system, no fine print1
Make it
Build a game, a piece, a book or clothes. Start from a template or from scratch.
2
Hang it
Your game becomes a door in the Underground, where every player in the city can walk in.
3
Earn on it
Every time someone buys what you made, you get your cut. It keeps paying for as long as people keep buying.
Three ways to get paid
Your call, and you can change it$
In dollars70 cents for every 100 lead of the price (50 for clothes).
½
Half and halfHalf in dollars, half in lead.
L
In lead90 lead for every 100 lead of the price, in your balance at once.
The pool
Free games earn too25
of every 100
Each month a share of what Fink earns on its own looks goes to the makers of hosted games, split by the minutes people played them. A game needs no price to earn.
What could your game make?
Slide it aroundYou'd earn about
$0
a month on Fink